It's been a long way to go but I've finally managed to do it. Now I'm talking about passing the IELTS General exam which is a necessary thing for any professional who's thinking about immigration to one of the English-speaking countries such as Australia, Canada or New Zealand. It's taken almost 2 full years to master the skill and to get to the finish line for me.
It was going to be just a short post regarding some numbers which gained my apps in the past, but it's become a little bit more than that.
As you probably already know, I'm a software engineer working mostly in mobile development. In addition to my commercial job, I've done some work on the side and developed a couple of mobile games of my own. It's necessary to mention here that all of the apps which will be discussed below were created in collaboration with Alexander Veresov who is a friend of mine and was a game designer of the apps.
Disclaimer: it is the translation of my article that was written in Russian some time ago. All mentioned versions of software might be outdated now. But anyway, it can be helpful :).
Continuing the small series of posts "Crosswalk Project — a replacement for Android WebView", it makes sense to solve a similar task for iOS. Cordova project was choosen as the base layer for integration because it has a bigger feature list and fit better for the current task.
Hi there. I would like to make a quick announcement. We've released one more iOS game with my friend. The first one was Turbofinger Arcade Racing and now Fingertron Demon Racing is added to the list. If you are interested, follow me on Twitter and stay tuned!
Fingertron Demon Racing is a sm...
Disclaimer: it's translation of my article that was written in Russian some time ago. All mentioned versions of software are outdated now. But anyway, it can be helpful :).
For one of my projects I needed to improve original Android sources to create firmware for specific hardware. The version of Android was chosen quite old — AOSP 4.0.4 but it was necessary because stable version of sources for our hardware was based on this version. The next issues was my work environment. Besides Android development I'm working with iOS so I have to use Mac OS X and Xcode as development environment.